Yesterday, I kept working on ARIS game, which is a scavenger hunt game at Troy using Troy's historical buildings. Based on information that I researched on each building, I started to make questions.
Setting: A user is a scavenger hunter, and the game will show questions at the beginning. How to play: At each building, the game will show the information about the building once a user gets to the place. Also, a user will be able to do conversation with a character at each building and ask questions about scavenger hunt questions. Prize: I have not decided yet. I started to write questions, which the game would show. Some questions are easy as a just historical fact. I asked some questions about building style with pictures, so the user will actually learn from visiting a building. I finished questions for several buildings. After that, I tested a game, which is teaching cognitive bias to teenagers. In one hour, I learned about 4 different types of cognitive biases. As a teenager girl, I provided my opinions as a user. I learned what kinds of questions a creator want to ask when they want to have a feedback. 1) What do you want to keep? 2) What do you think we should change? 3) Please describe the meaning of blahblahblah?
2 Comments
Jon Calos
12/10/2016 01:04:55 pm
Thanks for letting me know that you posted this.
Reply
Jon Calos
2/20/2017 03:52:03 pm
Your blog is very out of date. Add your missing entries ASAP and let me know when you have done so.
Reply
Leave a Reply. |
AuthorNana Takada Archives
March 2017
Categories |